I don’t call any of these negatives, per se: I’d still gladly play Duet with a group of players. (And in the XXL version, the maps are, well, also extra large, so crossing off a location feels momentous.). Codenames Duet includes 400 new words (200 new double-sided cards), which is worth it for the expansion to Codenames alone. I love the large-format cards, the thick punchboard tiles, and the big clue cards. There’s less leaning, it’s easier to see all the words, and with the multiplayer cooperative Duet, it’s even easy for all the players on both sides to see and read the code card. But Duet also makes Codenames not just a team game but a cooperative game, and that’s a great way to play it too. I also appreciate that each of the bystanders in Duet is individually illustrated. I'll try anything once, but my favorite games are generally middleweight Euros. iSlaytheDragon would like to thank Czech Games Edition for providing us with a copy of Codenames XXL for review. In Codenames: Duet, players must work together to uncover all the secret agents on both sides of the key card before they run out of turns. It also keeps players more engaged in the game. Codenames: Duet includes 400 new words so you do not need any other Codenames game to play. So the only difference between passing and guessing wrong is that you don't run the risk of hitting a black word by passing. Duet has the scenarios, but mainly because you have to when a person has guessed more. The players collectively win only if all the agents have been guessed. “Necessity is the mother of invention,” and the limited rounds in Codenames Duet allow all groups to enjoy the creativity that Codenames is supposed to engender. The trick is, you don’t know which is which, but as the round progresses, you can begin to make more intelligent guesses. One side goes first. That being said, man, I love the XXL format for Codenames. 01 $39.99 $39.99. and 2) do you have a space where you can properly show off the giant version? All site content, including text, images, and graphics © 2015 iSlaytheDragon, all rights reserved. Codenames Duet is the laboratory where this theory is tested, and I think the game supports the hypothesis. Beyond the functionality question, one of the spymasters who played commented on just how satisfying it is to place the thick cardboard identifiers on the board, especially when one of your words is guessed, and I can’t disagree with this. Only one of the assassins lines up on both sides of the card. In several of my games of Codenames XXL, it was almost magical: we had eight players total, six of them crowded around one side of a normal-size kitchen table, and none of us had to lean an inch. The other side gives the next clue. Lost Ruins of Arnak Under Falling Skies Sanctum Through the Ages: New Leaders and Wonders Letter Jam Codenames Duet XXL Trapwords Adrenaline: Team Play DLC Pictomania Codenames Pictures XXL Codenames XXL Pulsar 2849 Tash-Kalar: Arena of Legends - Etherweave expansion deck Through the Ages Digital Galaxy Trucker Rocky Road (a novel) That's a Question! Indeed, I have introduced a lot of games to my family over the years, and they’ve enthusiastically tried most of them, but I think they’d be content if all they had was Bohnanza and Codenames. This is the most boring way to play Codenames, with spymasters caught in a rut and nickel-and-diming their way to the point where one team eventually wins by attrition. See your ad here: Contact Us for pricing! All told, Duet is a wonderful addition to the Codenames family. First, as in many cooperative games, players will have to guard against allowing one player to take control of the team, either giving or guessing all the clues. Codenames: Duet is a top secret cooperative game for 2 or more players. Once you’re no longer thinking about storing the beast of a box or about how players may or may not be able to eat their lunch around a table with these cards on it but are just playing the game, you realize that the XXL treatment works so well. Both players and reviewers positively evaluated the bigger version. The only differences are related to size. If you are unfamiliar with how the series plays you can read my review and overview here. Sorry, your blog cannot share posts by email. It’s worth getting simply to expand the Codenames game you already love, but it’s also a worthy twist on the formula that works excellently for two players and well enough to see play in multiplayer groups. Fortune favors the bold, and now Codenames does too. Players try to get their team to guess different words from the 1-word clues. They all contain the exact same cards and the rules of play are exactly the same. Okay, so there it is: Codenames Duet is great as a cooperative group game. The answer is: inclusivity. It’s certainly in contention for the best party game of the year (and this year has provided stiff competition indeed), and it may be the game that sees the most frequent play with my family during the holidays. There were no solutions for all three of these, so I made one. Again, the dual-sided clue card is an ingenious twist, the three assassins keep the two players on their toes, and the intimacy of the game makes allowances for long pauses, hopeless gambits, glorious victories, and ignominious defeats. Only 6 left in stock - order soon. Codenames Duet is ostensibly a two-player game, and it works wonderfully in that context. Codenames Duet is an excellent two-player, cooperative version of Codenames. I don’t like being told what to do, but I also don’t want to be the bossy one who is directing everyone else’s moves. It’s so big! Players are spymasters trying to clue their operatives into making contact with their agents while avoiding deadly assassins. It’s the same game you know and love, just bigger and with greater table presence. Most of the reviews have focused on this aspect of the game, and they are right to do so. And diminishing eyesight is only going to be more of a concern in my family. Codenames XXL isn’t for everyone, and I wouldn’t have thought it’s for me, but after playing it, I guess it is. First the key cards are double-sided and they have three assassins. A huge step over the other Codenames … Codenames Duet takes the concepts of the standard party game and makes it possible to play as a two player game. (And I’ll come back to this.) But it is more readable, and the gameplay is good enough that it justifies this lavish treatment. I'll try anything once, but my favorite games are generally middleweight Euros. Codenames XXL is considerably larger and therefore easier to see across a table (and, as such, also retails for twice the price). The clue and key cards included in the game are the exact same as the earlier and smaller version. So, is Codenames XXL right for you? With a new way to play, 400 new words that work with the original Codenames, and 100 new challenges, Codenames: Duet is sure to push your mind to the limit! If you’re okay being the one to cart this to and fro, for the sake of the group, then this is worth getting. The differences between Codenames and Codenames: Pictures. I’m generally not a huge fan of cooperative games. Codenames Duet | Board Games | Party & Family | Zatu Games UK The biggest difference between Codenames and Codenames Duet is that in Duet there is only one team. The way this works is by having a two-sided map, with nine green spaces highlighted on each side and three assassins. The clue and key cards included in the game are the exact same as the earlier and smaller version. Both players and reviewers positively evaluated the bigger version. If it is an agent, the card is covered completely and may no longer be guessed for the remainder of the game (even if it is an agent for the other side). On a turn, one side will give the other side a clue that consists of one word and a number. All site content, including text, images, and graphics © 2015 iSlaytheDragon, all rights reserved. Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. So I really like Codenames XXL. Notify me of follow-up comments by email. My dining room table is wider than this, so Codenames XXL fits on it no problem, and for some home spaces, especially with dedicated game space, Codenames XXL will work fine. This clue corresponds to the agents that they see on their side of the card. 25 cards are chosen and placed in a 5 x 5 grid in between the players so … Codenames is the party game that just keeps giving. Because of the dual-sided clue cards, Codenames Duet is, if possible, an even more cerebral experience than regular Codenames. Codenames Duet ups the challenge by either lowering the number of rounds or penalizing teams for making contact with neutral agents. The 5×5 grid for the XXL cards takes up almost the entire width of this table. Codenames is a 2015 card game for 4–8 players designed by Vlaada Chvátil and published by Czech Games Edition. But it’s phenomenal as a two-player word game…in the right context. When a side is guessing, only the spymaster for that turn’s side of the clue card matters. Standard version of Codenames is great enough to make 18+ puns, if you are concerning about that. Learn how your comment data is processed. Even from my chair, which was away from the table a little, I could read all the words with ease, and it made the game (which can sometimes feel stressful) a bit more laid back. It’s easy to picture this game on the shelves at Target or almost anywhere–it’s a simple game that delivers lots of great moments. Weiter sind die Städte mit Linien verbunden. Words uses 5x5 and pics uses 5x4. Its name is a kind of misnomer, seeing how it can be also played by three players or more, provided they all belong to the same team and try to collectively beat the game. When I laid out the five cards in five rows and five columns, just testing it out, I thought, There’s no way I would pick this over the original version. The other players on the team attempt to guess their team's words while avoiding the words of the other team. Our solution was to create a crib sheet for her, writing out each of the twenty-five words. Players decide how many bystander/timer tokens to include. But Codenames has a tendency to degenerate when we play it. Teams may privately discuss their clues to come up with the perfect one! Jouet Abacusspiel XXL jeu de Carte en famille amis 2 à 6 joueurs Langue FR/DE/EN. When I reviewed Codenames after its initial release in 2015, I wrote. But the usability gains and fun table presence make this one worth keeping on hand, especially for larger groups. Codenames: Duet is best suited to older children and adults. and 4) will it annoy you to store the larger version in your collection? Gameplay: Just like Codenames Duet, Codenames Duet XXL takes the competitive word-guessing experience of Codenames and turns it into a cooperative one. $37.01 $ 37. Lost Ruins of Arnak Under Falling Skies Sanctum Through the Ages: New Leaders and Wonders Letter Jam Codenames Duet XXL Trapwords Adrenaline: Team Play DLC Pictomania Codenames Pictures XXL Codenames XXL Pulsar 2849 Tash-Kalar: Arena of Legends - Etherweave expansion deck Through the Ages Digital Galaxy Trucker Rocky Road (a novel) That's a Question! This year has been a great year for social games with the release of Mysterium, Spyfall, and Codenames. The pure genius of this game is delivered from the card placement graph. Notify me of follow-up comments by email. A key card gives you 9 words to give clues for and 3 words your partner must avoid. You and your partner are on a secret mission to a crowded city. Also worth asking are 3) will it annoy you that Codenames XXL is not as portable or break-out-able as the regular-sized version? This is fascinating, because both sides of the table are seeing the same set of words but are required to form different connections. The most obvious difference is right in the title of the game – Pictures. I think she would be fine with multiplayer Duet, but two-player Duet would never be her first choice. Of course, I say this, and I recognize that XXL isn’t practical for all my gaming spaces, but I also find it hard to deny that it is very cool to see and play a giant version of Codenames. And that’s okay in my book. Yes, I like pretty games, but if it plays well, that’s what matters. But it’s even more difficult to go it alone. The box was gigantic, and storage concerns immediately came to mind. I wanted to keep Codenames, Codenames Pictures and Codenames Duet in one box, but didn't want to have everything loose in the box. I think cooperative multiplayer Codenames is great in Duet, but there are some things to be aware of. As Codenames: Duet is ideally played with 2 people, however, it’s perfect for friends, family members, couples and small groups too. The back of the rules show a chart of the overlap between the two sides–each side has nine agents, three assassins, and thirteen innocent bystanders–but there is some overlap. Two teams compete by each having a "spymaster" give one-word clues that can point to multiple words on the board. Individual art for agents and bystanders Your partner also gives you clues for the words you need to … Players may also embark on a campaign using the Mission Map pad. Of course, I say that Codenames Duet is more cerebral, which is certainly the case with two players and can be the case with groups that are more inclined toward this kind of play. Codenames: Duet is almost like a giant brain teaser as players must use their limited time to find all 15 agent cards. The game ends when either players have made contact with all the agents on both sides of the clue card or the timer/bystander tokens have been claimed, or players have made contact with an assassin. We have discussed about another version of the game, Codenames vs Codenames Duet, so make sure to take a look. And with multiple assassins waiting around every corner. Of course, I say that Codenames Duet is more cerebral, which is certainly the case with two players and can be the case with groups that are more inclined toward this kind of play. “I can’t think of a clue.” “Just try something.” “I don’t want you to mess up.” “It’s Codenames. I have the XXL version of Duet, and the components are, like the original Codenames XXL, great. When I first opened the package for Codenames XXL, I thought it was obscenely big. The XXL version of Duet in particular might be a little strange if your primary way to play it is with two players–it removes some of the intimacy from the game to put a sprawling, Wayne Manor-sized table between you and your partner, and it removes some of its utility as a game that you could play over coffee at the cafe. Second, multiplayer Duet can be a bit fragile, as players will want to deduce information from their side of the clue card and discuss this with their teammates, but they’ll need to do so without giving information to the other side–which is tricky. (Since the game is the exact same, if you’re interested in gameplay details or opinions, I’ll point you to my earlier review and say Codenames has only gotten better with age.). My wife, who hates the responsibility of being spymaster, can sit it out, or help someone else on her side craft a good clue. Other options New from $34.95. Duet XXL’s clue card vs. Codenames XXL’s clue card. The biggest difference between Codenames and Codenames Duet is that in Duet there is only one team. 2 ) do you need to put anything else on the board 's words while avoiding deadly assassins and is! Codenames pretty much can be used for an easier game. for all clues! Taken to Codenames alone a social word guessing game. described as a serious! 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And key cards included in the original Codenames XXL is absolutely right for you concern in my family centerpiece! Older children and adults, so I made one standard version of the table with it difference Codenames! And reviewers positively evaluated the bigger version to unsuspecting board gaming muggles agents that they see on side! Your collection not a moment too soon up into two teams compete by each a!